Top 10k strings from Pentomania (1987)(P. King).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   2 xWW__GGGGWR__x
   2 Gx__GGxxWWWW__xxGGWR__x
   2 (source/256
   1 x____GGxx__x
   1 sy+z,sx++4
   1 sox=soy+32
   1 sox=sox-32
   1 sox=sox+32
   1 sox=source:
   1 sox<22528 
   1 source=22528
   1 save square
   1 s(shape)=1
   1 level=(level+1
   1 grid=22528
   1 _xxWWGGGGWWWRWWx
   1 SHAPE  A-L"
   1 GxWWGGWWxxxx____GGxx__x
   1 ;"press any key for next level"
   1 ;"a b c d e f g h i j k l"
   1 ;"WELL DONE!":
   1 ;"SPACE TO CONTINUE":
   1 ;"SORRY - IT WONT FIT!"
   1 ;"REJECT SHAPE  A-L"
   1 ;"REALLY QUIT??  (Y - N)"
   1 ;"R = ROTATE";:
   1 ;"Pentomania is a puzzle/game" 
   1 ;"PRESS SPACE TO MOVE SHAPE"
   1 ;"PRESS ANY KEY TO START"
   1 ;"PENTOMANIA"
   1 ;"LEVEL  ";
   1 ;"CHOOSE LEVEL   (1 - 9)"
   1 ;"Arrow keys will move key-point   to desired position on grid.":
   1 ;"5 = QUIT":
   1 ;"3 = LOCATE";:
   1 ;"1 = SELECT";:
   1 ;"  ALREADY USED!  ":
   1 **** reject  shape ****
   1 **** choose shape ****
   1 *** rotate or flip ***
   1 ** print small shapes**
   1 ** inst **
   1 ** init **
   1 ** game **
   1 * place  tile 
   1 *  set up  
   1 "with more sides).    You may use"
   1 "very carefully."
   1 "them, you should plan every move"
   1 "the higher levels, nine and over"
   1 "need all of the pieces to finish"
   1 "in which you, as the player must"
   1 "fill different white shapes with"
   1 "each shape once only, and, since"
   1 "coloured pentominoes.  (Dominoes"
   1 "M = MIRROR" 
   1 "4 = REMOVE"
   1 "2 = ROTATE"
   1  PENTOMANIA
   1  1987    *